Showing posts with label Game reflection. Show all posts
Showing posts with label Game reflection. Show all posts

Friday, 29 March 2013

1st Campaign Session Reflection Part 2: Running Death Frost Doom

Part 1 here, looking at the character creation process.

Now it's time for reflection of my running of the game, how my house rules worked and how I dealt with the players.

 # NOTE - CONTAINS SPOILERS FOR DEATH FROST DOOM # (obv)



Saturday, 23 March 2013

1st Campaign Session Reflection Part 1: Character Creation

So way, way back at the beginning of January we played our first session of my Ionia campaign. This was my first time running a campaign that wasn't entirely traditional D&D, having only run 7 (I think) sessions of Keep on the Borderlands before and having never played D&D as a PC, so there has been a steep learning curve.

The first session was Death Frost Doom, an opening act before the sandbox starts properly. Players were dropped at the foot of the mountain with starting equipment. Here are some thoughts on how the session went, about time I did this with things in real life settling down and giving us a good chance of playing again. I'll be splitting this up into sections, looking at different parts of the session.