Wednesday, 28 November 2012

Alternative Undead 4: Mummies

Mummies are, like many undead, loaded with preconceptions due to Victorian stories and the films that were inspired by them. Egypt, pyramids, sand, scarab beetles, thick bandages, all associated with mummies. There are mummies in other cultures throughout history but the D&D mummy (including any artwork and minis) are clearly "Egyptian".

Sunday, 25 November 2012

Alternative Undead 3: Sirens

Before anyone asks, I am aware that sirens aren't traditionally undead, but as with my zombie post (where they were basically zombies, but not undead) I'm going to switch them up to suit my aesthetic vision, making them something in between  seahags, sirens and banshees.

Thursday, 22 November 2012

Alternative Undead 2: Zombies

Zombies have undergone a renaissance in the past few years, shambling in to the consciousness of more people than ever thanks to the success of Left 4 Dead, The Walking Dead, Shaun of the Dead and Dead Dead of the Dead Dead Dead (one of these may be made up).

I'm a big fan of the zombie genre, but not of zombies in fantasy, they are an inherently modern/scifi monster as far as I'm concerned. Skeletons will always be my go to for mindless corpses (thanks to Ray).

So what to do to keep the general feel of zombies but move away from rotting brain eaters?

Sunday, 18 November 2012

Alternative Undead 1: Vampires

So undead, I love them, you love them, the whole world is going crazy for them, whether as soap opera zombie dramas or vampire/werewolf/dull girl love triangles. But how do you keep them fresh in your games? There's nothing wrong with a classic garlic hating vampire, but sometimes you want a different feel.
Creepy and sexy, pure win
So I've been thinking about the undead and trying to come up with a twist, this is the first in a short series.